﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using SilverlightGolf.Core;
using SilverlightGolf.Physics;

namespace SilverlightGolf.Game
{
    public class Ball : IGameObject
    {
        public virtual double Radius { get; set; }
        public virtual Color Color { get; set; }

        public Geom Geom { get; set; }

        public Ball()
        {
            Geom = new Geom();
            Color = Color.FromArgb(255, 255, 255, 255);
        }

        #region IGameObject Members
        public Action Show { get; set; }
        public Action Hide { get; set; }
        #endregion
    }
}
